|Captain Tsubasa J: Get in the Tomorrow|
Captain Tsubasa J: Get in the Tomorrow (キャプテン翼J GET IN THE TOMORROW) is a Japanese Playstation videogame released on 3 May 1995 by Bandai.
Captain Tsubasa J: Get In The Tomorrow, also known as "Captain Tsubasa J PSX", is a Japan-exclusive action/cinematic soccer video game released in 1995 by Bandai for the PlayStation. The game is one of few to have two modes: a friendly match mode and a story mode in which you follow the plot of the 1994 anime series. The story line first starts off the (non-anime included) International Jr. Youth Tournament grand final between Japan Jr. and Germany Jr. During this first match, you are likely to learn that it is difficult to score against the phantom keeper, Deuter Muller. However, each time you finish a match no matter if it was a defeat or draw, your players gain experience points making the next retry easier. Then, there is a time skip, after winning a number of games with Japan Youth (Battle of World Youth saga), the focus changes to Shingo Aoi, just as it does in the anime. Each player can reach a maximum of level 100. Increasing a player's level boosts all his stats including speed, power, stamina, and shooting. Particular players will also learn special shots at certain levels. Note that each player's level corresponds only to one team and one mode. For example, Tsubasa Ozora's level may not be the same when choosing Japan Jr., Japan Youth and Sao Pas FC. Be sure to save your data whether it is in story or friendly match mode.
- Captain Tsubasa J: Get in the Tomorrow at GameFAQs
- Captain Tsubasa J: Get in the Tomorrow at Wikipedia